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Friday updates and upcoming Ranked changes

Happy Friday everyone! Next season starts in two weeks (October 23rd) and the GD06 Season will bring a small adjustment to Ranked progression: consistent results and win rate will carry a little more weight, while regular participation will continue to matter.

Playing, practicing, and experimenting with different decks are all part of MSA. We want to keep rewarding that, while making progression at higher tiers depend more on maintaining good results.

Below a brief list of small improvements I did on server today and then what will change for Ranked.

Fixes and Improvements

  • Fixed Ple-Twelve revealing the card added to hand to opponents.

  • Fixed action timers appearing full when the device clock is ahead.

  • Restored first-player and mulligan prompts when connection delays/fails.

  • Fixed target-selection UI remaining active randomly.

  • Added regression tests for several card interactions.

Ranked: how is now and what will change

Previously, losses were more forgiving from Specialist upward. That made it easier to gain points through a larger number of matches, even when wins and losses were relatively close.

For the next season, each loss from Specialist upward will cost one additional point:

  • Cadet: +1 → +1 (unchanged)

  • Operator: −1 → −1 (unchanged)

  • Specialist: −2 → −3

  • Ace Pilot: −4 → −5

  • Elite Ace: −5 → −6

  • Newtype: −6 → −7

The additional penalty for a timeout loss will also increase from −8 to −10 points.

This changes will give consistent winning more influence over progression, particularly at higher tiers. Participation still matters: playing more gives you more opportunities to earn points, build streaks, improve your matchups, and develop your decks. The leaderboard will continue to use Ranked points; win rate will influence progression through your results rather than become a separate ranking formula.

Players finishing the previous season at Ace Pilot, Elite Ace, or Newtype will begin the next season with 100, 200, or 300 points, respectively.

Below how ranked FAQ will look like for new season,

Ranked FAQ

How does Ranked matchmaking work?

Matchmaking uses your current Ranked points. After a short wait to let more players join the queue, MSA prioritizes the player who has been waiting the longest and pairs them with the eligible opponent whose score is closest.

When the queue is small, MSA relaxes its waiting requirements so available players can still get a match. Similar scores are preferred, but the closest available opponent may be in a different tier. Deck choice, colors, and win rate do not affect matchmaking.

How are Ranked points calculated?

Starting points by previous season’s final tier: Ace Pilot 100, Elite Ace 200, Newtype 300; everyone else 0.

Wins: each win starts at +5 points, with the following bonuses or deductions:

  • Consecutive wins: 2 wins: +1, 3 wins: +2, 4 wins: +3, 5 wins: +3, 6 wins: +3.

  • Opponent above your tier: 1 tier: +2, 2 tiers: +4, 3 tiers: +4, 4 tiers: +5, 5 tiers: +5.

  • Opponent below your tier: 1 tier: -2, 2 tiers: -2, 3 tiers: -2, 4 tiers: -3, 5 tiers: -3.

Losses: the point change depends on your tier:

  • Cadet: +1

  • Operator: -1

  • Specialist: -3

  • Ace Pilot: -5

  • Elite Ace: -6

  • Newtype: -7

A timeout loss deducts an additional 10 points. Starting with your 9th loss of the day, each loss deducts another 4 points. These penalties stack with the tier’s point change.

What are the Ranked tiers?

Your tier is determined by your current Ranked points:

  • Cadet: 0–99 points

  • Operator: 100–249 points

  • Specialist: 250–499 points

  • Ace Pilot: 500–799 points

  • Elite Ace: 800–1299 points

  • Newtype: 1300+ points

Why doesn’t MSA use an Elo system?

MSA’s seasonal progression system rewards both results and dedication, with stronger loss penalties at higher tiers. MSA is also a place to practice and experiment: Gundam involves deckbuilding, matchup differences, and card variance, so losses can come from testing new ideas. Rather than focusing solely on an Elo estimate of player strength, we also value the time players spend learning and trying different decks.


Thats it for today! Cheers, Doug!

7 days ago

12

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My Second Gundam Regional!

This is on how I went 3rd place at to my second Gundam Regional after making 0-3 with same decklist at the NTC.

This time, I brought my wife and kids to São Paulo and made a trip out of it. We explored the Liberdade neighborhood, which is super famous here in Brasil for its Japanese cultural heritage and atmosphere. We definitely recommend it! The streets was full of people, but the food was incredible in every place we sit and the kids loved all the toys and sweets.

On Saturday I played the NTC and on Sunday, the main event. There were plenty of side events, and I could easily have spent both full days playing Gundam. Instead, I chose to head out for lunch and spend some time with the kids after my tournaments, classic daddy schedules, hahaha.

Saturday: The NTC

The New Type Challenge had 32 players, six rounds, and no top cut. I brought my G Fighters (MF) deck with Justice and Zala. I love the archetype, had practiced it a lot, and felt comfortable with both my list and the field.

Things started badly. I lost my first three rounds: two against PG (Barbatos + Char) and one against a mirror match brilliantly piloted by my opponent. I won the next two, and my final opponent dropped before our match.

It was a good tournament, but I was disappointed with my deck’s performance. Should I switch for Sunday? I had a Strike GQuuuX deck ready that I also loved and knew how to pilot well, even if it was off meta. I considered changing a few cards in my MF list, too. In the end, I still trusted the deck and felt comfortable playing it. I decided to relax, stick to the plan, and do my best in the main event.

Sunday: The Main Event

On Sunday, September 13, I got up early, had breakfast, and headed to the event. There, I met up with my friends from locals. As I’ve mentioned before, we have a great scene in Florianópolis, full of excellent players who care deeply about competitive play. Couple of them traveled roughly 800km to be there as I did,

I also had the chance to meet, talk with, and take photos with so many MSA players. Thank you to everyone who took a moment to come speak with me about the project. Hearing your feedback in person and feeling that support meant a lot. The Gundam community is incredible, and I’m especially grateful for the community we’re building around MSA. Come join us on Discord!

The main event had eight Swiss rounds, followed by a top 16 cut. I finished Swiss at 6–2, and I was really happy already with how I played. Even in the matches I lost, the deck did exactly what I wanted it to do. I had the consistency I always wanted in an MF deck.

Justice and Zala shined in almost every game. So did Aegis, I love this unit and would play three or four copies if I had room! When it hits the board on turn 4 or 5, its a threat on its own. My opponent either has to spend resources dealing with it or play level 4 or lower units, which are perfect targets for my MFs, especially the Rising + Maxter Gundam combo.

That 6-2 record got me into the top 16 in 16th place. I could hardly believe it. That was already an amazing result for me and I would have been completely happy even if I had lost my first top cut match.

Top 16 - Brasilian Best MF Player

My first top-cut opponent was Jóca, the best MF player in Brasil. He had gone undefeated in Swiss, while I’d made the cut in 16th place. I knew this would be a tough match.

Somehow, I managed to control the board in game one, and in game two, I took the initiative, believing I could answer his response. I did, but I slowly ran out of gas and fell far behind. I was already thinking about my mulligan for game three when he hit my last two shields: two pilots, followed was an incredible sequence of draws from Darkness Fingers. I found everything I needed to close out the match 2–0. I was in the top 8!

Top 8 - A Friend Across the Table

In the top 8, I had the pleasure, or maybe the bad luck for both of us, of facing my good friend Eric, also from Florianópolis. He was playing Barbatos Rush (Char). Aggro decks have been surprisingly difficult for me to handle with MF.

By then, I felt completely relaxed. If I lost to Eric, I would still be very happy with my result and happy to see my friend reach the top 4. Once we started playing, though, I could tell he was a little tense. A few mistakes gave me a big advantage in game one. In game two, I found all the tools I needed against aggro again. Another 2–0.

What on hell was happening?

Top 4: Facing the Champion

In the semifinal, I faced Urick. He was friendly, easy to talk to and very calm at the table, dam, the exact kind of composure you can expect from the player who would go on to win the Regional.

In game one, he answered my board brilliantly while keeping up the pressure. I ran out of gas suddenly, then out of shields. In game two, I felt in control and even started to believe I could win the round. He used Widespread Annihilation to take out my linked Aegis, which had been giving his Rebakes trouble. From there, my board developed too slowly while Urick stepped on the gas and ran me over. 0–2, full credit to him.

The Final: Bonow vs. Urick

In the final, Urick faced my friend Bonow, also from Florianópolis and simply the best Gundam player I know. It would have been the perfect revenge story: my friend beating the player who knocked me out and taking the title! But Urick mastery of BP Strike + Lupus earned him the crown.

Congratulations, Urick! It was a pleasure to meet you and a spectacle to watch you play. I hope I get my revenge someday, or at least another chance to watch your skill up close, haha.

Some words from the Champion!

This game is full of little traps. Having a deck you trust, with a solid beginning, middle, and end, definitely helps, but there’s a lot of variance in the matchups you get and the draws you make. And, of course, luck doesn’t mean much if you’re not calm enough to read the board and make consistent decisions.

I started playing the deck about a month before the Regional and got two great results right out of the gate: a first-place finish at my local and a second-place finish at an NTC. That gave me confidence in the deck, even though after that I only managed to get some pretty average results with it. But the NTC the day before the Regional gave me a 5-1 record and a 5th-place finish, which gave me that confidence back.

The road had its ups and downs, and I finished the Swiss in 12th with a 6-2, right in that terrible bubble of “maybe I’m not making Top Cut.” In a twist of fate, I got matched into the same matchup I had already faced three times, and I lost one of the games in the best-of-three against a Charbatos (GP).

I played against a lot of great people, including many players from outside São Paulo who came leaving their families waiting at home, just like mine was waiting for me and sending me their support.

I don’t think a title belongs to a deck or to one absolute player. It comes from a mix of circumstances, luck, and decision-making. What you do when things are going badly sometimes matters more than what you do when you’re winning, and playing my weekly event two days after the Regional proved that to me more than ever. Same deck, same pilot, same meta decks, and once again I ended up with a pretty average result.

So, when you play, of course looking for the meta deck can give you an advantage, but never forget that luck is not under your control. What you do with the cards you’re dealt, how you choose to have fun, make fewer mistakes, and respect your opponent — that is what’s under your control.

Have a great game, everyone. Always.

What I’m Taking Away From This Regional

This Regional was an incredible experience and a huge learning opportunity. It reminded me how important it is to trust my preparation, stick to my plan, and keep my cool after a loss. Saturday left me with doubts, but staying with the deck I knew made all the difference for me.

It also reminded me why I play. I want to compete, give it my best, and chase the win, always! But I also want to enjoy the game through the losses and frustrating moments. Life already gives us enough pressure; our hobby should give us a place to do our best while still celebrating the friends who share it with us.

That’s all for today! See you in Chile on November 14–15. Cheers, Doug!

17 days ago

21

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Season

Freedom Ascension .2

Climb the leaderboard and compete throughout the season!

1º
Doyser

Doyser

1367 70% / 593
2º
Kenneth Wu

Kenneth Wu

1219 65% / 946
3º
小田1

小田1

1161 71% / 493
4º
Turbokid

Turbokid

1109 67% / 569
5º
下パネル

下パネル

1104 76% / 346
6º
济南纳雅卡牌

济南纳雅卡牌

1075 64% / 746
7º
F91

F91

1063 73% / 440
8º
我表弟是皮皮

我表弟是皮皮

1053 69% / 458
9º
jcarrion17

jcarrion17

1034 73% / 374
10º
馬

馬莎少爺

1022 65% / 849
11º
kin

kin

960 72% / 326
12º
loklee

loklee

957 66% / 599
13º
Hello

Hello

914 71% / 329
14º
taamaa

taamaa

914 63% / 368
15º
Rikir

Rikir

914 66% / 513
16º
b

beginner

905 64% / 485
17º
msk

msk

901 70% / 445
18º
珠海ocg痛爷

珠海ocg痛爷

890 65% / 506
19º
kii

kii

883 80% / 213
20º
Zaloog88

Zaloog88

883 61% / 697
21º
Pepe

Pepe

880 68% / 445
22º
银白233

银白233

878 70% / 332
23º
YT DukeTcg

YT DukeTcg

872 67% / 312
24º
ねっぴー

ねっぴー

871 61% / 425
25º
natu

natu

868 59% / 727
26º
Ph0

Ph0

865 64% / 432
27º
去去亿

去去亿

864 65% / 371
28º
X8dus

X8dus

860 61% / 394
29º
FFfreak

FFfreak

855 70% / 291
30º
なかもー

なかもー

854 62% / 434
31º
aaa

aaa

852 67% / 437
32º
triverr

triverr

850 64% / 590
33º
jitei

jitei

850 56% / 802
34º
Gary

Gary

850 65% / 421
35º
尊师F91

尊师F91

848 65% / 450
36º
PhelixTCG

PhelixTCG

846 62% / 470
37º
我表哥叫阿宇

我表哥叫阿宇

845 62% / 476
38º
a

aloz

843 57% / 534
39º
たけひろ

たけひろ

840 69% / 276
40º
WD01

WD01

839 62% / 477
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Frequently Asked Questions

Everything you need to know about Mobile Suit Arena.

Mobile Suit Arena is a free online platform dedicated to the Gundam Card Game.

Fully automated and featuring every card currently available, the platform allows you to test strategies and play competitive matches against real players — all directly from your browser. Our mission is to provide a reliable space where you can train and sharpen your skills.

More than just a digital tool, Mobile Suit Arena is designed to help players get ready for official events and tournaments at their local stores. It’s the perfect place to refine tactics, explore new interactions, and step into each event with confidence and experience.

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